; ---------------------------------------------------------------------------
; Sprite mappings - Chopper enemy (GHZ)
; ---------------------------------------------------------------------------
Map_Chop:	dc.w @mouthshut-Map_Chop
		dc.w @mouthopen-Map_Chop
@mouthshut:	dc.b 1
		dc.b $F0, $F, 0, 0, $F0
@mouthopen:	dc.b 1
		dc.b $F0, $F, 0, $10, $F0
		even